Tag Archives: flow

Twitchy fix.

Sometimes, the borg could get stuck in a corner, surrounded by monsters and unable to fight due to fear.  He enters a Twitchy mode that allows him to make random movements.  But Twitchy forbade the 5-keypress, which was effectively resting … Continue reading

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Deep game fixes and a winner.

The borg was not keeping Rod of Speed or other Haste items because he has Tulkas in the inventory. I told him to keep Rods of Speed anyway in case he wanted to trade out Tulkas for some other more … Continue reading

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New anti-summon action.

I had to add a fix for the use of borg_shield and borg_stone.  There was some overwriting  of the borg_shield and the borg was not catching the message about the shield being enhanced. The borg needed to be able to … Continue reading

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Beam pathway improvement.

There was a problem with the borg always forcing the grid under ghosts to be wall grids.  This was a problem when the borg had to calculate danger from monsters behind it.  Now the borg will not override the previous … Continue reading

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Changes to help Warriors

Rod of teleport other was not being considered a source for tportother in borg_skill[].  And better handling of its use as a defense option. Borg will not carry *Heal* if he has several Heal.  He will save them in the … Continue reading

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More Rubble Trouble at clevel 10

If the borg was clevel 10, he might have some trouble with flowing and tunneling. The borg was trying to stack unid arrows into a full quiver. Borg will be rewarded for carrying a backup Rod of Magic Mapping  

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Rubble avoidance fixed

The borg had been reluctant to attempt to dig rubble while exploring the dungeon. He felt he needed over-the-top skills in order to tunnel through. This is now repaired. Also, he was far to quick to attempt to tunnel through … Continue reading

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Digger and Weapon Fix

Some of the recent problems with the borg selecting diggers and other strange equipment choices related to him being encumbered and incorrectly trying to maintain a high strength bonus.  I used an incorrect if-else formula.  That is now corrected and … Continue reading

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Overly fond of Earthquake items

With the tweak to the weapon damage valuation the other day, the borg was overvaluing Earthquake items. The borg was looping a little on flowing to a anti-summon 2 corridor.  He was getting confused on his ability to tunnel.

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