Changes to help Warriors

Rod of teleport other was not being considered a source for tportother in borg_skill[].  And better handling of its use as a defense option.

Borg will not carry *Heal* if he has several Heal.  He will save them in the home which will protected them from cold attacks.

Dropping crappy artifacts in crush_hole() needed`some improvement.

Dont junk unid’d =speed

Some digging changes the other day, upset the vault excavation if a borg did not carry a shovel.  This induced a lot of bouncing.

Stacks of rods will now have a pval = quantity of charged rods.

Borg will rest until all the healing rods are recharged.

Weapon_swap still being considered even if the borg.txt variable said not to use swaps.

Banishment effect is rewarded for Warriors and Rogues.  This will encourage them to use Celeborn.

Decrease in value of RBlind for Warrior and Rogues if they have ESP.

When “junking junk,” certain staves are considered junk only when depleted of charges.

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