Monthly Archives: May 2011

Two Money Scum bugs fixed

Zababa had a savefile with two bugs. The borg was unhooking after attempting to cast Satisfy Hunger. Easily fixed. While scumming the borg hits random directions after resting. This will allow him to wander about a bit and find towns … Continue reading

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More fixes

Another fix for “best combo.”  The problem with ‘best combo’ is that the angband game code inserts a keyboard flush after the ‘w’ is pressed so the borg cannot stack his keypresses.  It is really messing him up on timing.  … Continue reading

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Netbrian’s Daily Fix

The Activation of the item <p> fixed.  I saw issue where he was thinking there were 253 monsters all standing on one grid but I only got him to do it once.  I’ll keep looking for it.

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Yet another ID bug fix.

There are lots of issues for the borg to work through with the new ID system. The latest one manifests itself as a ‘best combo’ loop with unID’d artifacts. Got it fixed. And the borg was holding onto some bad … Continue reading

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‘Best Combo’ loop fixed.

The very ugly ‘best combo’ loop reared its nasty head.  But like the hydra, you chop one off and two show up in its place.  So we will see how it turns out. ZBorg needed a fix to correct a … Continue reading

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Starving borg fix

It has been a long time since of my own borgs starved to death.  Today a mage ran out of light and was illuminating the entire dungeon with Call Light.  He died resting to regain mana.  Of course, he had … Continue reading

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Inventory and Shopping Fixes

Fixed the following things today: Activating randart dragon scale for breath weapon is a no-no. Had to modify the reward for wearing a single item with multiple high resists to include rFECA and Sustain All. Carrying around a bunch of … Continue reading

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ZBorg Inventory Fixes

The Borg was not inscribing the randarts correctly and this would kep him selling them.   He was *ID*’ing them in the shop correctly, but then leaving them as {special}. He also needed to make better use of the home spaces.  … Continue reading

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Screensaver respawn fixed.

There were some people who were getting the tombstone page with the death of their screensaver borgs.  The borg is supposed to roll up  new character at death while in screensaver mode.  This is now repaired. A starving borg is … Continue reading

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Restock and Shopping Aligned

The borg was fleeing down to restock certain items.  But failed to buy those items in town.  This only happened after clevel 30.  The shopping rewards and restock requirements are now aligned. There was a typo that kept the borg … Continue reading

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