Important Inventory Management Update

  • Deinscribe objects with {Quest} after being ID’d. And a fix to deinscribe.  It does not ask for a confirmation now.
  • Quest items were given a boost in value in borg_test_stuff() so he will be more likely to ID it.
  • Inscriptions needed a rework.
  • If the borg steps onto a pile of objects, the game was changing the event handler and forcing an unhook.  I had to work around it by using the key.mods.
  • Another repair to how the borg chooses items to enchant and ID.  The game chooser uses a fuzzy to skip the inventory if there is nothing in there to enchant.
  • Borg was undervalueing the activation effect benefit of the elemental rings.
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