Twitchy fix.

Sometimes, the borg could get stuck in a corner, surrounded by monsters and unable to fight due to fear.  He enters a Twitchy mode that allows him to make random movements.  But Twitchy forbade the 5-keypress, which was effectively resting in place.  I removed the forbid code, allowing him to hit 5, and rest in place.  This will allow him to rest and wait out the fear.

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2 Responses to Twitchy fix.

  1. Rick says:

    Is there any way to make the borg work with tiles ? I am trying David Gervais tileset, but it crashes in my face everytime I activate the borg with it… 16×16 kinda works, but makes the borg behave odd (Tunnel random walls, walk back and forth forever, etc…)

  2. Thomas Lovie says:

    3.20 borg overflows – have been running the borg on 3.20, and have noticed some buffer overflows – I altered line 55 of borg3.h to have a size of 120 for desc. Hope this helps somebody.

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