Monthly Archives: October 2011

Overly fond of Earthquake items

With the tweak to the weapon damage valuation the other day, the borg was overvaluing Earthquake items. The borg was looping a little on flowing to a anti-summon 2 corridor.  He was getting confused on his ability to tunnel.

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Collecting worthless items

There was a case of the borg dumping (-2,-4) missiles from his quiver then picking them up again.  He needed to be able track the bonuses on an item to see if they were worth picking up.  

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Rod & Wand damage update, Home inventory update

Damage from rods and wands needed to be updated.  They still had the old values.  The borg will also hold onto a few more attack rods.  He is able to distinguish between the ball and bolt rods and is more … Continue reading

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Borg over valued +Con items

The borg was over valuing items that granted him a hit point bonus from the a constitution bonus. The overvalue amount was pretty steep. I adjusted downward the reward for the damage a weapon does if the borg is a … Continue reading

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Equipment Swap Loop

The borg was looping on an equipment swap.  He was encumbered and was trying to swap out his +2 Str weapon for a +0 Str weapon.  That change made him even slower so he would switch back. The borg needed … Continue reading

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Unhooks and loop fixes.

Another problem with defense 22 maneuver was repaired. Borg was looping on healing potion buy backs from the house.  He would buy like 8 or 9 then sell them all back. The munchkin mode needed some help if the borg … Continue reading

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