Monthly Archives: September 2011

Danger check improvements

The borg has reduced fear of certain attack types. The borg had two values for his fear; one was the actual danger and an extra ‘fear factor’ for the effect of the attack. As an example, he had extra fear … Continue reading

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Rod and pval fix.

Another shopping bug fixed. He might get stuck hitting the apostrophe and loop for a while. I spotted a borg throwing a *Healing* potion as a weapon. This was introduced in 320 when the change in item sval values. Borgs … Continue reading

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Quiver issue fixed

Borg was not stacking arrows into a quiver which was already loaded. He needed to know that some items stack in the quiver. He also needed to be able to combine multiple short stacks of arrows in the quiver. He … Continue reading

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Swapping & Shopping fix for 320

There is an interesting error which can be seen when the borg goes to swap rings (moving the right to left and left to right). The game fails to update the p_ptr->inventory[] promptly and the borg is not able to … Continue reading

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